![]() You received these official-looking papers in Formello, along with orders to go to the Castle. ![]() Supposedly, if you present them at the gates of Formello, they will gain you entry. You received these official-looking papers in Fort Draco. Giscard is described as living not far west of Formello. It identifies you as an adventurer looking for work. This is a letter of introduction to someone named Giscard. Someone carved it with great skill and care. This is a green crystal spiral, about eight inches long. It says that you helped him, and that they should reward you. This is a letter from Philip to his family, who live near Mertis. It doesn't look like it's worth all the trouble it has caused. This silver ring is old and tarnished, and looks like it might have been brought down from the surface long ago. This paper is a copy of some of the writing on one of the scrolls. Lark, a mage in Fort Monastery, has some ancient scrolls she would like translated. Getting back to quest items though, I present the following list, and a short tutorial on how to use it: All of the game's quests are in there too, but I don't want to try to include those without first sorting out which flags correspond to which quests, because as it is now, I have the values needed to close any quest in the game, but can't set the quest-specific flag to say that they're closed, so they'll still be open to the relevant character(s), and that would be untidy. String tables #94 to #98 are item values and names, and, #101 to #104 are descriptions. Then, as the next logical step, I looked inside Avernum 4.exe with Reshacker. Searching Google for "avernum 4 special items list" didn't seem to turn up what I was after, and upon a cursory search of av4itemschars.txt for the same list in there, couldn't find what I was looking for either.
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